Path: Propulsion/Rocket
% Compute the plume forces and torques on a set of elemental areas. While designed for far field calculations it uses z buffering to insure that mass is conserved. This routine works in the metric system!!!! Since version 1. -------------------------------------------------------------------------- Form: [f, t] = Plume( thrust, rREA, tREA, uREA, gREA, normal, r, area, tArea, angInf, sigma ) -------------------------------------------------------------------------- ------ Inputs ------ thrust (m) Rocket engine thrust (N) rREA (3,m) Vector from c.m. to the rocket engine (m) tREA (m) Chamber temperature of the thruster uREA (3,m) Thruster unit plume vector gREA (m) Ratio of specific heats for the gas normal (3,n) Surface normal vector r (3,n) Vector from c.m. to the panel center (m) area (n) Elemental area (m^2) tArea (n) Average surface temperature angInf Plume turning angle at infinity (usually near �/2 rad); sigma (2) Surface accommodation coefficents [normal, tangential] ------- Outputs ------- f (3,m) Force vectors t (3,m) Torque vectors --------------------------------------------------------------------------
Math: Linear/Cross Math: Linear/Dot Math: Linear/Mag Math: Linear/Unit
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